NGUI: Next-Gen UI kit  3.7.2
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NGUIEditorTools Member List

This is the complete list of members for NGUIEditorTools, including all inherited members.

AddBorder(Color32[] colors, int width, int height)NGUIEditorToolsstatic
AddDepth(Color32[] colors, int width, int height, Color shadow)NGUIEditorToolsstatic
AddShadow(Color32[] colors, int width, int height, Color shadow)NGUIEditorToolsstatic
backdropTextureNGUIEditorToolsstatic
BeginContents()NGUIEditorToolsstatic
BeginContents(bool minimalistic)NGUIEditorToolsstatic
blankTextureNGUIEditorToolsstatic
contrastTextureNGUIEditorToolsstatic
DrawAdvancedList(string field, string[] list, string selection, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawAdvancedSpriteField(UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, bool editable, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawBackground(Texture2D tex, float ratio)NGUIEditorToolsstatic
DrawBorderProperty(string name, SerializedObject serializedObject, string field)NGUIEditorToolsstatic
DrawEvents(string text, Object undoObject, List< EventDelegate > list)NGUIEditorToolsstatic
DrawEvents(string text, Object undoObject, List< EventDelegate > list, bool minimalistic)NGUIEditorToolsstatic
DrawEvents(string text, Object undoObject, List< EventDelegate > list, string noTarget, string notValid, bool minimalistic)NGUIEditorToolsstatic
DrawHeader(string text)NGUIEditorToolsstatic
DrawHeader(string text, string key)NGUIEditorToolsstatic
DrawHeader(string text, bool detailed)NGUIEditorToolsstatic
DrawHeader(string text, string key, bool forceOn, bool minimalistic)NGUIEditorToolsstatic
DrawList(string field, string[] list, string selection, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawMinimalisticHeader(string text)NGUIEditorToolsstatic
DrawOutline(Rect rect)NGUIEditorToolsstatic
DrawOutline(Rect rect, Color color)NGUIEditorToolsstatic
DrawOutline(Rect rect, Rect relative, Color color)NGUIEditorToolsstatic
DrawOutline(Rect rect, Rect relative)NGUIEditorToolsstatic
DrawOutline(Rect rect, Rect outer, Rect inner)NGUIEditorToolsstatic
DrawPaddedProperty(SerializedObject serializedObject, string property, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawPaddedProperty(string label, SerializedObject serializedObject, string property, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawPaddedSpriteField(string label, UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawPadding()NGUIEditorToolsstatic
DrawPrefixButton(string text)NGUIEditorToolsstatic
DrawPrefixButton(string text, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawPrefixList(int index, string[] list, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawPrefixList(string text, int index, string[] list, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawProperty(SerializedObject serializedObject, string property, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawProperty(string label, SerializedObject serializedObject, string property, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawProperty(string label, SerializedObject serializedObject, string property, bool padding, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawProperty(string label, SerializedProperty sp, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawProperty(string label, SerializedProperty sp, bool padding, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawRectProperty(string name, SerializedObject serializedObject, string field)NGUIEditorToolsstatic
DrawRectProperty(string name, SerializedObject serializedObject, string field, float labelWidth, float spacing)NGUIEditorToolsstatic
DrawSeparator()NGUIEditorToolsstatic
DrawSprite(Texture2D tex, Rect rect, UISpriteData sprite, Color color)NGUIEditorToolsstatic
DrawSprite(Texture2D tex, Rect drawRect, UISpriteData sprite, Color color, Material mat)NGUIEditorToolsstatic
DrawSprite(Texture2D tex, Rect drawRect, Color color, Rect textureRect, Vector4 border)NGUIEditorToolsstatic
DrawSprite(Texture2D tex, Rect drawRect, Color color, Material mat, int x, int y, int width, int height, int borderLeft, int borderBottom, int borderRight, int borderTop)NGUIEditorToolsstatic
DrawSpriteField(string label, UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawSpriteField(string label, string caption, UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawSpriteField(UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawSpriteField(string label, SerializedObject ob, string spriteField, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawSpriteField(string label, SerializedObject ob, SerializedProperty atlas, SerializedProperty sprite, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawSpriteField(string label, SerializedObject ob, SerializedProperty atlas, SerializedProperty sprite, bool removable, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawSpriteField(string label, SerializedObject ob, SerializedProperty atlas, SerializedProperty sprite, float width, bool padded, bool removable, params GUILayoutOption[] options)NGUIEditorToolsstatic
DrawTexture(Texture2D tex, Rect rect, Rect uv, Color color)NGUIEditorToolsstatic
DrawTexture(Texture2D tex, Rect rect, Rect uv, Color color, Material mat)NGUIEditorToolsstatic
DrawTiledTexture(Rect rect, Texture tex)NGUIEditorToolsstatic
EndContents()NGUIEditorToolsstatic
FindAll< T >()NGUIEditorToolsstatic
FixUniform(GameObject go)NGUIEditorToolsstatic
GetClassID(System.Type type)NGUIEditorToolsstatic
GetClassID< T >()NGUIEditorToolsstatic
GetSaveableTexturePath(UIAtlas atlas)NGUIEditorToolsstatic
GetSelectionFolder()NGUIEditorToolsstatic
gradientTextureNGUIEditorToolsstatic
GUIDToObject(string guid)NGUIEditorToolsstatic
GUIDToObject< T >(string guid)NGUIEditorToolsstatic
HideMoveTool(bool hide)NGUIEditorToolsstatic
ImportTexture(string path, bool forInput, bool force, bool alphaTransparency)NGUIEditorToolsstatic
ImportTexture(Texture tex, bool forInput, bool force, bool alphaTransparency)NGUIEditorToolsstatic
IntPadding(string prefix, Vector4 v)NGUIEditorToolsstatic
IntPair(string prefix, string leftCaption, string rightCaption, int x, int y)NGUIEditorToolsstatic
IntRect(string prefix, Rect rect)NGUIEditorToolsstatic
IsUniform(Vector3 scale)NGUIEditorToolsstatic
IsUniform(GameObject go)NGUIEditorToolsstatic
LoadAsset(string path)NGUIEditorToolsstatic
LoadAsset< T >(string path)NGUIEditorToolsstatic
MakeTextureReadable(string path, bool force)NGUIEditorToolsstatic
ObjectToGUID(Object obj)NGUIEditorToolsstatic
previousSelectionNGUIEditorToolsstatic
RegisterUndo(string name, params Object[] objects)NGUIEditorToolsstatic
RepaintSprites()NGUIEditorToolsstatic
ReplaceClass(MonoBehaviour mb, System.Type type)NGUIEditorToolsstatic
ReplaceClass(MonoBehaviour mb, int classID)NGUIEditorToolsstatic
ReplaceClass(SerializedObject ob, int classID)NGUIEditorToolsstatic
ReplaceClass(SerializedObject ob, System.Type type)NGUIEditorToolsstatic
ReplaceClass< T >(MonoBehaviour mb)NGUIEditorToolsstatic
SceneViewDistanceToRectangle(Vector3[] worldPoints, Vector2 mousePos)NGUIEditorToolsstatic
SceneViewRaycast(Vector2 mousePos)NGUIEditorToolsstatic
Select(GameObject go)NGUIEditorToolsstatic
SelectedRoot()NGUIEditorToolsstatic
SelectedRoot(bool createIfMissing)NGUIEditorToolsstatic
SelectPrevious()NGUIEditorToolsstatic
SelectSprite(string spriteName)NGUIEditorToolsstatic
SelectSprite(UIAtlas atlas, string spriteName)NGUIEditorToolsstatic
SelectWidget(Vector2 pos)NGUIEditorToolsstatic
SelectWidget(GameObject start, Vector2 pos, bool inFront)NGUIEditorToolsstatic
SetLabelWidth(float width)NGUIEditorToolsstatic
ShowSpriteSelectionMenu(Vector2 screenPos)NGUIEditorToolsstatic
UpgradeTexturesToSprites(UIAtlas atlas)NGUIEditorToolsstatic
WillLosePrefab(GameObject root)NGUIEditorToolsstatic