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NGUI: Next-Gen UI kit
3.7.2
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This is the complete list of members for NGUIEditorTools, including all inherited members.
| AddBorder(Color32[] colors, int width, int height) | NGUIEditorTools | static |
| AddDepth(Color32[] colors, int width, int height, Color shadow) | NGUIEditorTools | static |
| AddShadow(Color32[] colors, int width, int height, Color shadow) | NGUIEditorTools | static |
| backdropTexture | NGUIEditorTools | static |
| BeginContents() | NGUIEditorTools | static |
| BeginContents(bool minimalistic) | NGUIEditorTools | static |
| blankTexture | NGUIEditorTools | static |
| contrastTexture | NGUIEditorTools | static |
| DrawAdvancedList(string field, string[] list, string selection, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawAdvancedSpriteField(UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, bool editable, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawBackground(Texture2D tex, float ratio) | NGUIEditorTools | static |
| DrawBorderProperty(string name, SerializedObject serializedObject, string field) | NGUIEditorTools | static |
| DrawEvents(string text, Object undoObject, List< EventDelegate > list) | NGUIEditorTools | static |
| DrawEvents(string text, Object undoObject, List< EventDelegate > list, bool minimalistic) | NGUIEditorTools | static |
| DrawEvents(string text, Object undoObject, List< EventDelegate > list, string noTarget, string notValid, bool minimalistic) | NGUIEditorTools | static |
| DrawHeader(string text) | NGUIEditorTools | static |
| DrawHeader(string text, string key) | NGUIEditorTools | static |
| DrawHeader(string text, bool detailed) | NGUIEditorTools | static |
| DrawHeader(string text, string key, bool forceOn, bool minimalistic) | NGUIEditorTools | static |
| DrawList(string field, string[] list, string selection, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawMinimalisticHeader(string text) | NGUIEditorTools | static |
| DrawOutline(Rect rect) | NGUIEditorTools | static |
| DrawOutline(Rect rect, Color color) | NGUIEditorTools | static |
| DrawOutline(Rect rect, Rect relative, Color color) | NGUIEditorTools | static |
| DrawOutline(Rect rect, Rect relative) | NGUIEditorTools | static |
| DrawOutline(Rect rect, Rect outer, Rect inner) | NGUIEditorTools | static |
| DrawPaddedProperty(SerializedObject serializedObject, string property, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawPaddedProperty(string label, SerializedObject serializedObject, string property, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawPaddedSpriteField(string label, UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawPadding() | NGUIEditorTools | static |
| DrawPrefixButton(string text) | NGUIEditorTools | static |
| DrawPrefixButton(string text, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawPrefixList(int index, string[] list, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawPrefixList(string text, int index, string[] list, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawProperty(SerializedObject serializedObject, string property, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawProperty(string label, SerializedObject serializedObject, string property, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawProperty(string label, SerializedObject serializedObject, string property, bool padding, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawProperty(string label, SerializedProperty sp, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawProperty(string label, SerializedProperty sp, bool padding, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawRectProperty(string name, SerializedObject serializedObject, string field) | NGUIEditorTools | static |
| DrawRectProperty(string name, SerializedObject serializedObject, string field, float labelWidth, float spacing) | NGUIEditorTools | static |
| DrawSeparator() | NGUIEditorTools | static |
| DrawSprite(Texture2D tex, Rect rect, UISpriteData sprite, Color color) | NGUIEditorTools | static |
| DrawSprite(Texture2D tex, Rect drawRect, UISpriteData sprite, Color color, Material mat) | NGUIEditorTools | static |
| DrawSprite(Texture2D tex, Rect drawRect, Color color, Rect textureRect, Vector4 border) | NGUIEditorTools | static |
| DrawSprite(Texture2D tex, Rect drawRect, Color color, Material mat, int x, int y, int width, int height, int borderLeft, int borderBottom, int borderRight, int borderTop) | NGUIEditorTools | static |
| DrawSpriteField(string label, UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawSpriteField(string label, string caption, UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawSpriteField(UIAtlas atlas, string spriteName, SpriteSelector.Callback callback, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawSpriteField(string label, SerializedObject ob, string spriteField, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawSpriteField(string label, SerializedObject ob, SerializedProperty atlas, SerializedProperty sprite, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawSpriteField(string label, SerializedObject ob, SerializedProperty atlas, SerializedProperty sprite, bool removable, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawSpriteField(string label, SerializedObject ob, SerializedProperty atlas, SerializedProperty sprite, float width, bool padded, bool removable, params GUILayoutOption[] options) | NGUIEditorTools | static |
| DrawTexture(Texture2D tex, Rect rect, Rect uv, Color color) | NGUIEditorTools | static |
| DrawTexture(Texture2D tex, Rect rect, Rect uv, Color color, Material mat) | NGUIEditorTools | static |
| DrawTiledTexture(Rect rect, Texture tex) | NGUIEditorTools | static |
| EndContents() | NGUIEditorTools | static |
| FindAll< T >() | NGUIEditorTools | static |
| FixUniform(GameObject go) | NGUIEditorTools | static |
| GetClassID(System.Type type) | NGUIEditorTools | static |
| GetClassID< T >() | NGUIEditorTools | static |
| GetSaveableTexturePath(UIAtlas atlas) | NGUIEditorTools | static |
| GetSelectionFolder() | NGUIEditorTools | static |
| gradientTexture | NGUIEditorTools | static |
| GUIDToObject(string guid) | NGUIEditorTools | static |
| GUIDToObject< T >(string guid) | NGUIEditorTools | static |
| HideMoveTool(bool hide) | NGUIEditorTools | static |
| ImportTexture(string path, bool forInput, bool force, bool alphaTransparency) | NGUIEditorTools | static |
| ImportTexture(Texture tex, bool forInput, bool force, bool alphaTransparency) | NGUIEditorTools | static |
| IntPadding(string prefix, Vector4 v) | NGUIEditorTools | static |
| IntPair(string prefix, string leftCaption, string rightCaption, int x, int y) | NGUIEditorTools | static |
| IntRect(string prefix, Rect rect) | NGUIEditorTools | static |
| IsUniform(Vector3 scale) | NGUIEditorTools | static |
| IsUniform(GameObject go) | NGUIEditorTools | static |
| LoadAsset(string path) | NGUIEditorTools | static |
| LoadAsset< T >(string path) | NGUIEditorTools | static |
| MakeTextureReadable(string path, bool force) | NGUIEditorTools | static |
| ObjectToGUID(Object obj) | NGUIEditorTools | static |
| previousSelection | NGUIEditorTools | static |
| RegisterUndo(string name, params Object[] objects) | NGUIEditorTools | static |
| RepaintSprites() | NGUIEditorTools | static |
| ReplaceClass(MonoBehaviour mb, System.Type type) | NGUIEditorTools | static |
| ReplaceClass(MonoBehaviour mb, int classID) | NGUIEditorTools | static |
| ReplaceClass(SerializedObject ob, int classID) | NGUIEditorTools | static |
| ReplaceClass(SerializedObject ob, System.Type type) | NGUIEditorTools | static |
| ReplaceClass< T >(MonoBehaviour mb) | NGUIEditorTools | static |
| SceneViewDistanceToRectangle(Vector3[] worldPoints, Vector2 mousePos) | NGUIEditorTools | static |
| SceneViewRaycast(Vector2 mousePos) | NGUIEditorTools | static |
| Select(GameObject go) | NGUIEditorTools | static |
| SelectedRoot() | NGUIEditorTools | static |
| SelectedRoot(bool createIfMissing) | NGUIEditorTools | static |
| SelectPrevious() | NGUIEditorTools | static |
| SelectSprite(string spriteName) | NGUIEditorTools | static |
| SelectSprite(UIAtlas atlas, string spriteName) | NGUIEditorTools | static |
| SelectWidget(Vector2 pos) | NGUIEditorTools | static |
| SelectWidget(GameObject start, Vector2 pos, bool inFront) | NGUIEditorTools | static |
| SetLabelWidth(float width) | NGUIEditorTools | static |
| ShowSpriteSelectionMenu(Vector2 screenPos) | NGUIEditorTools | static |
| UpgradeTexturesToSprites(UIAtlas atlas) | NGUIEditorTools | static |
| WillLosePrefab(GameObject root) | NGUIEditorTools | static |