NGUI: Next-Gen UI kit  3.7.2
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PlayIdleAnimations.cs File Reference

Classes

class  PlayIdleAnimations
 Attach this script to any object that has idle animations. It's expected that the main idle loop animation is called "idle", and idle break animations all begin with "idle" (ex: idleStretch, idleYawn, etc). The script will place the idle loop animation on layer 0, and breaks on layer 1. More...