Example script showing how to activate or deactivate a game object when a toggle's state changes. OnActivate event is sent out by the UIToggle script.
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Example script showing how to activate or deactivate a game object when a toggle's state changes. OnActivate event is sent out by the UIToggle script.
| void UIToggledObjects.Toggle |
( |
| ) |
|
| List<GameObject> UIToggledObjects.activate |
| List<GameObject> UIToggledObjects.deactivate |
The documentation for this class was generated from the following file: