NGUI: Next-Gen UI kit  3.7.2
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UIToggledObjects Class Reference

Example script showing how to activate or deactivate a game object when a toggle's state changes. OnActivate event is sent out by the UIToggle script. More...

Inheritance diagram for UIToggledObjects:

Public Member Functions

void Toggle ()
 

Public Attributes

List< GameObject > activate
 
List< GameObject > deactivate
 

Detailed Description

Example script showing how to activate or deactivate a game object when a toggle's state changes. OnActivate event is sent out by the UIToggle script.

Member Function Documentation

void UIToggledObjects.Toggle ( )

Member Data Documentation

List<GameObject> UIToggledObjects.activate
List<GameObject> UIToggledObjects.deactivate

The documentation for this class was generated from the following file: