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UIPrefabTool Class Reference

Tool that makes it easy to drag prefabs into it to "cache" them for ease of use. More...

Inheritance diagram for UIPrefabTool:

Public Member Functions

void Reset ()
 Reset all loaded prefabs, collecting default controls instead. More...
 
void RegenerateTexture (GameObject prefab, UISnapshotPoint point)
 Re-generate the specified prefab's snapshot texture using the provided snapshot point's values. More...
 

Static Public Attributes

static UIPrefabTool instance
 

Detailed Description

Tool that makes it easy to drag prefabs into it to "cache" them for ease of use.

Member Function Documentation

void UIPrefabTool.RegenerateTexture ( GameObject  prefab,
UISnapshotPoint  point 
)

Re-generate the specified prefab's snapshot texture using the provided snapshot point's values.

void UIPrefabTool.Reset ( )

Reset all loaded prefabs, collecting default controls instead.

Member Data Documentation

UIPrefabTool UIPrefabTool.instance
static

The documentation for this class was generated from the following file: