NGUI: Next-Gen UI kit
3.7.2
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Tool that makes it easy to drag prefabs into it to "cache" them for ease of use. More...
Public Member Functions | |
void | Reset () |
Reset all loaded prefabs, collecting default controls instead. More... | |
void | RegenerateTexture (GameObject prefab, UISnapshotPoint point) |
Re-generate the specified prefab's snapshot texture using the provided snapshot point's values. More... | |
Static Public Attributes | |
static UIPrefabTool | instance |
Tool that makes it easy to drag prefabs into it to "cache" them for ease of use.
void UIPrefabTool.RegenerateTexture | ( | GameObject | prefab, |
UISnapshotPoint | point | ||
) |
Re-generate the specified prefab's snapshot texture using the provided snapshot point's values.
void UIPrefabTool.Reset | ( | ) |
Reset all loaded prefabs, collecting default controls instead.
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static |