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NGUI: Next-Gen UI kit
3.7.2
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This is the complete list of members for UIDrawCall, including all inherited members.
| activeList | UIDrawCall | static |
| alwaysOnScreen | UIDrawCall | |
| baseMaterial | UIDrawCall | |
| cachedTransform | UIDrawCall | |
| ClearAll() | UIDrawCall | static |
| Clipping enum name | UIDrawCall | |
| cols | UIDrawCall | |
| Count(UIPanel panel) | UIDrawCall | static |
| Create(UIPanel panel, Material mat, Texture tex, Shader shader) | UIDrawCall | static |
| depthEnd | UIDrawCall | |
| depthStart | UIDrawCall | |
| Destroy(UIDrawCall dc) | UIDrawCall | static |
| dynamicMaterial | UIDrawCall | |
| finalRenderQueue | UIDrawCall | |
| inactiveList | UIDrawCall | static |
| isClipped | UIDrawCall | |
| isDirty | UIDrawCall | |
| list | UIDrawCall | static |
| mainTexture | UIDrawCall | |
| manager | UIDrawCall | |
| norms | UIDrawCall | |
| onRender | UIDrawCall | |
| OnRenderCallback(Material mat) | UIDrawCall | |
| panel | UIDrawCall | |
| ReleaseAll() | UIDrawCall | static |
| ReleaseInactive() | UIDrawCall | static |
| renderQueue | UIDrawCall | |
| shader | UIDrawCall | |
| sortingOrder | UIDrawCall | |
| tans | UIDrawCall | |
| triangles | UIDrawCall | |
| UpdateGeometry(int widgetCount) | UIDrawCall | |
| uvs | UIDrawCall | |
| verts | UIDrawCall | |
| widgetCount | UIDrawCall |