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NGUI: Next-Gen UI kit
3.7.2
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Ambiguous mouse, touch, or controller event. More...
Public Attributes | |
| Vector2 | pos |
| Vector2 | lastPos |
| Vector2 | delta |
| Vector2 | totalDelta |
| Camera | pressedCam |
| GameObject | last |
| GameObject | current |
| GameObject | pressed |
| GameObject | dragged |
| float | clickTime = 0f |
| ClickNotification | clickNotification = ClickNotification.Always |
| bool | touchBegan = true |
| bool | pressStarted = false |
| bool | dragStarted = false |
Properties | |
| bool | isOverUI [get] |
| Returns whether this touch is currently over a UI element. More... | |
Ambiguous mouse, touch, or controller event.
| ClickNotification UICamera.MouseOrTouch.clickNotification = ClickNotification.Always |
| float UICamera.MouseOrTouch.clickTime = 0f |
| GameObject UICamera.MouseOrTouch.current |
| Vector2 UICamera.MouseOrTouch.delta |
| GameObject UICamera.MouseOrTouch.dragged |
| bool UICamera.MouseOrTouch.dragStarted = false |
| GameObject UICamera.MouseOrTouch.last |
| Vector2 UICamera.MouseOrTouch.lastPos |
| Vector2 UICamera.MouseOrTouch.pos |
| GameObject UICamera.MouseOrTouch.pressed |
| Camera UICamera.MouseOrTouch.pressedCam |
| bool UICamera.MouseOrTouch.pressStarted = false |
| Vector2 UICamera.MouseOrTouch.totalDelta |
| bool UICamera.MouseOrTouch.touchBegan = true |
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get |
Returns whether this touch is currently over a UI element.