NGUI: Next-Gen UI kit  3.7.2
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TweenTransform Class Reference

Tween the object's position, rotation and scale. More...

Inheritance diagram for TweenTransform:
UITweener

Static Public Member Functions

static TweenTransform Begin (GameObject go, float duration, Transform to)
 Start the tweening operation from the current position/rotation/scale to the target transform. More...
 
static TweenTransform Begin (GameObject go, float duration, Transform from, Transform to)
 Start the tweening operation. More...
 
- Static Public Member Functions inherited from UITweener
static T Begin< T > (GameObject go, float duration)
 Starts the tweening operation. More...
 

Public Attributes

Transform from
 
Transform to
 
bool parentWhenFinished = false
 
- Public Attributes inherited from UITweener
Method method = Method.Linear
 Tweening method used. More...
 
Style style = Style.Once
 Does it play once? Does it loop? More...
 
AnimationCurve animationCurve = new AnimationCurve(new Keyframe(0f, 0f, 0f, 1f), new Keyframe(1f, 1f, 1f, 0f))
 Optional curve to apply to the tween's time factor value. More...
 
bool ignoreTimeScale = true
 Whether the tween will ignore the timescale, making it work while the game is paused. More...
 
float delay = 0f
 How long will the tweener wait before starting the tween? More...
 
float duration = 1f
 How long is the duration of the tween? More...
 
bool steeperCurves = false
 Whether the tweener will use steeper curves for ease in / out style interpolation. More...
 
int tweenGroup = 0
 Used by buttons and tween sequences. Group of '0' means not in a sequence. More...
 
List< EventDelegateonFinished = new List<EventDelegate>()
 Event delegates called when the animation finishes. More...
 
GameObject eventReceiver
 
string callWhenFinished
 

Protected Member Functions

override void OnUpdate (float factor, bool isFinished)
 Interpolate the position, scale, and rotation. More...
 
- Protected Member Functions inherited from UITweener
virtual void Start ()
 Update as soon as it's started so that there is no delay. More...
 

Additional Inherited Members

- Public Types inherited from UITweener
enum  Method {
  Method.Linear, Method.EaseIn, Method.EaseOut, Method.EaseInOut,
  Method.BounceIn, Method.BounceOut
}
 
enum  Style { Style.Once, Style.Loop, Style.PingPong }
 
- Public Member Functions inherited from UITweener
void SetOnFinished (EventDelegate.Callback del)
 Convenience function – set a new OnFinished event delegate (here for to be consistent with RemoveOnFinished). More...
 
void SetOnFinished (EventDelegate del)
 Convenience function – set a new OnFinished event delegate (here for to be consistent with RemoveOnFinished). More...
 
void AddOnFinished (EventDelegate.Callback del)
 Convenience function – add a new OnFinished event delegate (here for to be consistent with RemoveOnFinished). More...
 
void AddOnFinished (EventDelegate del)
 Convenience function – add a new OnFinished event delegate (here for to be consistent with RemoveOnFinished). More...
 
void RemoveOnFinished (EventDelegate del)
 Remove an OnFinished delegate. Will work even while iterating through the list when the tweener has finished its operation. More...
 
void Sample (float factor, bool isFinished)
 Sample the tween at the specified factor. More...
 
void Play ()
 Play the tween. More...
 
void PlayForward ()
 Play the tween forward. More...
 
void PlayReverse ()
 Play the tween in reverse. More...
 
void Play (bool forward)
 Manually activate the tweening process, reversing it if necessary. More...
 
void ResetToBeginning ()
 Manually reset the tweener's state to the beginning. If the tween is playing forward, this means the tween's start. If the tween is playing in reverse, this means the tween's end. More...
 
void Toggle ()
 Manually start the tweening process, reversing its direction. More...
 
virtual void SetStartToCurrentValue ()
 Set the 'from' value to the current one. More...
 
virtual void SetEndToCurrentValue ()
 Set the 'to' value to the current one. More...
 
- Static Public Attributes inherited from UITweener
static UITweener current
 Current tween that triggered the callback function. More...
 
- Properties inherited from UITweener
float amountPerDelta [get]
 Amount advanced per delta time. More...
 
float tweenFactor [get, set]
 Tween factor, 0-1 range. More...
 
AnimationOrTween.Direction direction [get]
 Direction that the tween is currently playing in. More...
 

Detailed Description

Tween the object's position, rotation and scale.

Member Function Documentation

static TweenTransform TweenTransform.Begin ( GameObject  go,
float  duration,
Transform  to 
)
static

Start the tweening operation from the current position/rotation/scale to the target transform.

static TweenTransform TweenTransform.Begin ( GameObject  go,
float  duration,
Transform  from,
Transform  to 
)
static

Start the tweening operation.

override void TweenTransform.OnUpdate ( float  factor,
bool  isFinished 
)
protectedvirtual

Interpolate the position, scale, and rotation.

Implements UITweener.

Member Data Documentation

Transform TweenTransform.from
bool TweenTransform.parentWhenFinished = false
Transform TweenTransform.to

The documentation for this class was generated from the following file: