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NGUI: Next-Gen UI kit
3.7.2
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This script adds the NGUI menu options to the Unity Editor. More...
Static Public Member Functions | |
| static GameObject | SelectedRoot () |
| static void | BringForward2 () |
| static bool | BringForward2Validation () |
| static void | PushBack2 () |
| static bool | PushBack2Validation () |
| static void | BringForward () |
| static bool | BringForwardValidation () |
| static void | PushBack () |
| static bool | PushBackValidation () |
| static void | AddSprite () |
| static void | AddLabel () |
| static void | AddTexture () |
| static void | AddSprite2D () |
| static void | AddWidget () |
| static void | AddCollider () |
| static void | Add3 () |
| static void | Add4 () |
| static void | Add5 () |
| static void | Add6 () |
| static void | Add7 () |
| static void | Add8 () |
| static void | Add9 () |
| static void | Add10 () |
| static void | Add10a () |
| static void | Add11 () |
| static void | Add12 () |
| static void | Add13 () |
| static void | Add14 () |
| static void | OpenAtlasMaker () |
| static void | OpenFontMaker () |
| static void | OpenSeparator2 () |
| static void | OpenPrefabTool () |
| static void | OpenPanelWizard () |
| static void | OpenDCTool () |
| static void | OpenCameraWizard () |
| static void | CreateWidgetWizard () |
| static void | TurnGizmosOn () |
| static bool | TurnGizmosOnCheck () |
| static void | TurnGizmosOff () |
| static bool | TurnGizmosOffCheck () |
| static void | TurnHandlesOn () |
| static bool | TurnHandlesOnCheck () |
| static void | TurnHandlesOff () |
| static bool | TurnHandlesOffCheck () |
| static void | SetToBlue () |
| static bool | SetToBlueCheck () |
| static void | SetToOrange () |
| static bool | SetToOrangeCheck () |
| static void | SetToGreen () |
| static bool | SetToGreenCheck () |
| static void | SetToMin () |
| static bool | SetToMinCheck () |
| static void | SetToDistinct () |
| static bool | SetToDistinctCheck () |
| static void | SetToUnified () |
| static bool | SetToUnifiedCheck () |
| static void | SetToTraditional () |
| static bool | SetToTraditionalCheck () |
| static void | TurnSnapOn () |
| static bool | TurnSnapOnCheck () |
| static void | TurnSnapOff () |
| static bool | TurnSnapOffCheck () |
| static void | TurnGuidesOn () |
| static bool | TurnGuidesOnCheck () |
| static void | TurnGuidesOff () |
| static bool | TurnGuidesOffCheck () |
| static void | ResetPrefabTool () |
| static void | SwitchTo2D () |
| static void | SwitchTo3D () |
| static void | AlignSVToUI () |
| static bool | AlignSVToUICheck () |
| static void | AlignSVWithSelectedUI () |
| static bool | AlignSVWithSelectedUICheck () |
| static void | Normalize () |
| static void | Help () |
This script adds the NGUI menu options to the Unity Editor.
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