This class is meant to be used only internally. It's like Debug.Log, but prints using OnGUI to screen instead.
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static void | CreateInstance () |
| Ensure we have an instance present. More...
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static void | Log (params object[] objs) |
| Add a new log entry, printing all of the specified parameters. More...
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static void | Clear () |
| Clear the logged text. More...
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static void | DrawBounds (Bounds b) |
| Draw bounds immediately. Won't be remembered for the next frame. More...
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This class is meant to be used only internally. It's like Debug.Log, but prints using OnGUI to screen instead.
static void NGUIDebug.Clear |
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static void NGUIDebug.CreateInstance |
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Ensure we have an instance present.
static void NGUIDebug.DrawBounds |
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Bounds |
b | ) |
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Draw bounds immediately. Won't be remembered for the next frame.
static void NGUIDebug.Log |
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params object[] |
objs | ) |
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Add a new log entry, printing all of the specified parameters.
bool NGUIDebug.debugRaycast |
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staticgetset |
Set by UICamera. Can be used to show/hide raycast information.
The documentation for this class was generated from the following file: