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NGUI: Next-Gen UI kit
3.7.2
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Attach to a game object to make its position always lag behind its parent as the parent moves. More...
Public Member Functions | |
| void | OnRepositionEnd () |
Public Attributes | |
| Vector3 | speed = new Vector3(10f, 10f, 10f) |
| bool | ignoreTimeScale = false |
Attach to a game object to make its position always lag behind its parent as the parent moves.
| void LagPosition.OnRepositionEnd | ( | ) |
| bool LagPosition.ignoreTimeScale = false |
| Vector3 LagPosition.speed = new Vector3(10f, 10f, 10f) |