NGUI: Next-Gen UI kit
3.7.2
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Attach to a game object to make its position always lag behind its parent as the parent moves. More...
Public Member Functions | |
void | OnRepositionEnd () |
Public Attributes | |
Vector3 | speed = new Vector3(10f, 10f, 10f) |
bool | ignoreTimeScale = false |
Attach to a game object to make its position always lag behind its parent as the parent moves.
void LagPosition.OnRepositionEnd | ( | ) |
bool LagPosition.ignoreTimeScale = false |
Vector3 LagPosition.speed = new Vector3(10f, 10f, 10f) |