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EventDelegateEditor Class Reference

Static Public Member Functions

static List< EntryGetMethods (GameObject target)
 Collect a list of usable delegates from the specified target game object. More...
 
static bool Field (Object undoObject, EventDelegate del)
 Draw an editor field for the Unity Delegate. More...
 
static bool Field (Object undoObject, EventDelegate del, bool removeButton, bool minimalistic)
 Draw an editor field for the Unity Delegate. More...
 
static string[] GetNames (List< Entry > list, string choice, out int index)
 Convert the specified list of delegate entries into a string array. More...
 
static void Field (Object undoObject, List< EventDelegate > list)
 Draw a list of fields for the specified list of delegates. More...
 
static void Field (Object undoObject, List< EventDelegate > list, bool minimalistic)
 Draw a list of fields for the specified list of delegates. More...
 
static void Field (Object undoObject, List< EventDelegate > list, string noTarget, string notValid, bool minimalistic)
 Draw a list of fields for the specified list of delegates. More...
 

Member Function Documentation

static bool EventDelegateEditor.Field ( Object  undoObject,
EventDelegate  del 
)
static

Draw an editor field for the Unity Delegate.

static bool EventDelegateEditor.Field ( Object  undoObject,
EventDelegate  del,
bool  removeButton,
bool  minimalistic 
)
static

Draw an editor field for the Unity Delegate.

static void EventDelegateEditor.Field ( Object  undoObject,
List< EventDelegate list 
)
static

Draw a list of fields for the specified list of delegates.

static void EventDelegateEditor.Field ( Object  undoObject,
List< EventDelegate list,
bool  minimalistic 
)
static

Draw a list of fields for the specified list of delegates.

static void EventDelegateEditor.Field ( Object  undoObject,
List< EventDelegate list,
string  noTarget,
string  notValid,
bool  minimalistic 
)
static

Draw a list of fields for the specified list of delegates.

static List<Entry> EventDelegateEditor.GetMethods ( GameObject  target)
static

Collect a list of usable delegates from the specified target game object.

static string [] EventDelegateEditor.GetNames ( List< Entry list,
string  choice,
out int  index 
)
static

Convert the specified list of delegate entries into a string array.


The documentation for this class was generated from the following file: