Symbols are a sequence of characters such as ":)" that get replaced with a sprite, such as the smiley face.
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Symbols are a sequence of characters such as ":)" that get replaced with a sprite, such as the smiley face.
void BMSymbol.MarkAsChanged |
( |
| ) |
|
Mark this symbol as dirty, clearing the sprite reference.
bool BMSymbol.Validate |
( |
UIAtlas |
atlas | ) |
|
Validate this symbol, given the specified atlas.
string BMSymbol.spriteName |
The documentation for this class was generated from the following file:
- D:/Projects/NGUI/Assets/NGUI/Scripts/Internal/BMSymbol.cs