NGUI: Next-Gen UI kit  3.7.2
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UIItemSlot.cs File Reference

Classes

class  UIItemSlot
 Abstract UI component observing an item somewhere in the inventory. This item can be equipped on the character, it can be lying in a chest, or it can be hot-linked by another player. Either way, all the common behavior is in this class. What the observed item actually is... that's up to the derived class to determine. More...