NGUI: Next-Gen UI kit  3.7.2
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InvBaseItem.cs File Reference

Classes

class  InvBaseItem
 Inventory System – Base Item. Note that it would be incredibly tedious to create all items by hand, Warcraft style. It's a lot more straightforward to create all items to be of the same level as far as stats go, then specify an appropriate level range for the item where it will appear. Effective item stats can then be calculated by lowering the base stats by an appropriate amount. Add a quality modifier, and you have additional variety, Terraria 1.1 style. More...